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I am a games reviewer, and I don’t take offense at Kitsune’s statement. In fact, I agree wholeheartedly. Most reviewers I know are rather insular in their tastes: Either, they cannot tolerate Japanese weirdness and prefer “western” mechanics, as in focus on (binary) freedom for every genre except FPS, in which they expect relatively open-ended situations instead. Or, they absolutely adore “everything Japanese”, which means the few mainstream “weird” titles that trickle into the west. This would include Atelier Iris: Eternal Mana, Shin Megami Tensei and various other JRPGs.It seems a lot of game critics, as with all connoisseurs, like to limit themselves to a “field of expertise”, which they hold above everything else. Ask someone heavily into metal, for instance, to listen to hiphop, and you’ll get a look as if you were an idiot.
Tell a hiphoper to have a look at this excellent goa you found, and he’ll probably ask why the hell you’re giving him trance. Same thing with game journos. The guy who was lauding the creativity and artistic endeavour of Fallout one day, will be rolling his eyes at Katamari Damashii the next.I try to strike a middle ground. The only games I just can’t seem to get along with, are generic ones, the only music I can’t seem to tolerate is completely fluffy, generic pop and Metal Saga sounds intriguing. Any chance of it ever hitting PAL, or will I have to go import-hunting to get a piece of hot, steaming heavily-armed canine action?And is Digital Devil Saga 2 worth getting if I actually rather liked the first one? Kitsune:Take a look at Nightmare of Druaga and Romancing Saga, too mostly excellent RPGs that got dragged through a muck of shitty criticism and reviewed badly in the Western press.-KitsuneI can’t speak for Druaga (but isn’t that a just another dungeon crawler?) but I haven’t really liked a Saga game since Romancing Saga 3 (uh, the SFC one). It does sorta feel like interest in games like Druaga and the Fushigi no Dungeon games have really waned over the years though.
The new game with Yangus seems to be really underperforming in Japan despite the very positive reviews too. Rented it, played it briefly (about 20-30 minutes).Firstly, ugh loading times. There’s about 30 seconds of black screen when you first load the game up, enough that I wondered if something was wrong, then there’s about 3-5 seconds of black screen every time you go to a new room or area, then there’s a noticeable pause and loading time every time combat begins. That’s really enough to turn me off the game there, sadly.Secondly, when Kitsune said “turn-based combat with tanks” I was thinking it was like an SRPG where you actually move tanks around a map. Nope, it’s the typical Japanese RPG combat where characters line up on one side, monsters on the other, and take turns smacking each other around. Not that there’s anything wrong with that system, just a caveat for people who had the same impression I did. I have to confess I didn’t even get to where you get a tank, but that’s how the on-foot combat is, and since there’s a greyed out “Enter Vehicle” button on the combat menu, I’m pretty sure the tanks work the same way.Thirdly, heh funny writing.
Good translation, good localization, etc. In the first quest, when you’re looking for a tank in a junkyard, you come across a broken down one.
Examining it the first time just says “What a piece of junk, you can’t use this.” or something. If you keep using it, it goes through things like “On second thoughtnope, still junk.” “Maybe you can build a fort out of it!” “Seriously, there’s nothing hidden here, quit it.”.So there’s my impressions after way too short a time.
If the load times don’t ruin it for you, and you didn’t have your heart set on real tactical combat, then it’s worth a shot. Yea I rented Metal Saga, and installed it to my old stock Xbox hard drive that had just been sitting in my PS2. The load times are almost non-existent.I usually don’t like random battles, but they aren’t that bad in Metal Saga. Especially because you can hold the L2 button to skip animations during battles. Why can’t all RPGs have this option?I really wish the game gave you a map; search the junkyard for the first vehicle was pretty tedious, as all the areas look pretty much the same.The graphics aren’t as nice as Grandia 3’s, or as stylized as Dragon Quest 8’s, but they are quite clean, and I’ve read some describing them as “charming,” which I can agree with. I’ve put about two hours into Metal Saga and it is surprisingly enjoyable!
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It definitely is an RPG that strays from the beaten path.I really love the game’s sense of humor. You never know what the NPCs will say. A few memorable examples this early in the game:“Have you seen the mechanic in Junk Town? She’s a real M.I.L.F. Don’t get me wrong, young women are nice, but I prefer an experienced hand.”“Stop talking to me! I’m not sure why, but I do.
I think its your stupidly big anime eyes.”Most of the conversations with the NPCs are unnecessary, but at least they are entertaining.As Kitsune pointed out, the game has a myriad of things for you to do at any point. You can explore the wasteland, go bounty hunting, search for treasure, search for new vehicles, play poker or video games, race frogs, join cults, buy furniture and gifts for people, etc.Combat is your typical turn-based affair. You have the option of fighting on foot or in vehicles once you acquire them. Sadly, the enemies are very, very quircky, and have none of the charm of those seen in a game like Dragon Quest VIII.
Fighting a giant sunflower or a tank with fishnet stockings is somewhat jarring considering the game’s environment. I would have preferred mutants, but I’m an American with standard American tastes.The graphics are clean and fairly detailed, but they are roughly equal to those seen in a Late PS1 or early PS2 game.
You definitely won’t mistake Metal Saga for Final Fantasy or Grandia III.Overall, I’m enjoying the game despite its faults. For me, the main attraction isthat the game sets itself apart from the standard RPG fare with its mature sense of humor and wasteland setting. I got it about a week ago, and have put in 8 hours.
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I don’t know why all the hate on the review sites & magazines. It’s not Grrrrr-reat!, but it’s good.I can say that it’s got some really really old-skool RPG vibes coming from it. It reminds me of Questron and Ultima 3, where you are just plopped into the world, and you have to travel and ask around to get a 1-line answer from everybody to infer the story from.This is also the first RPG in a long time where I have to flee a battle, and flee actually works, even on “bosses”.
Title: PSP Blokus Club Portable With Bumpy Trot (JPN)ブロックス倶楽部ポータブルwithバンピートロット ISO DownloadGame InformationJapanese Title: ブロックス倶楽部ポータブルwithバンピートロットChinese Title: 方块俱乐部携带版Publisher:Developer:Genre: GameVersion: Japan CERO A (Free)Available On: Play Station Portable (PSP)Size: 41.50MBFormat: ISOPlayers: 1-4Supplier:Catalog No: ULJS-00068Realease Date: 2006-09-21Official Website:System Firmware: -Preview / Gameplay:No preview available.Description / About This Game:The most celebrated game of the century is coming to your PSP! Since its introduction in 2000, the Blokus board game has sold 3 million games and become a classic in 35 countries. It has also earned 26 prestigious awards worldwide, including the Cannes International Toy Festival award, the Paris Toy Grand Prix and the Japan Boardgame prize.
Now this fan and critic favorite blends its outstanding puzzle gameplay with the beloved characters from the Steambot Chronicles series. Simple to learn but difficult to master, Blokus Portable: Steambot Championship will have you hooked in no time!